With the release of the Oath of Blood booster, the community online have been bustling with discussions on deck building, card abilities and pack opening. In a previous article here, I covered the Sealed format. Today I will be covering the other limited format, Draft.
What is draft? Similarly to Sealed, players will be constructing a deck from a limited pool of cards but they will get to choose their cards. I will not be going into the details, but the rules can be found here.
The experience of drafting will differ each time you play, as what you pull in one draft session may not be the same in the next session. Players will have to put on their thinking hats, and pick the cards that they need to form the best deck.
Everyone will have a level playing environment as compared to a constructed format where decks are built to maximize every card possible.
Last but not least, you get to open booster packs and have fun with your friends for hours at the same time! Don’t forget, buying booster packs at your local game store benefits both side, as you get a place to meet up and play with your friends.
In draft, after picking a card, the remaining cards are passed around until no cards are left. During this time, take the chance to see which cards are disappearing and consider them carefully.
“Which to pick?”
The first and foremost thing about draft, is picking your cards. Upon opening the first draft pack, players are presented with the wide variety of choices, and will often pick the rarest or strongest looking card. For Oath of Blood, the RR choices are definitely the first pick if you ever see them, as they are impactful once they hit the board.
One reason is that they are great standalone cards that can swing the tides of battle in your favor. As cards that have abilities that work by themselves are preferred, cards like Vessel of the End and The End of Tides are not recommended as they require both cards to function.
“What colors are being picked?”
For example, if you pass on Amarok, Lone Avenger for another card, and realise on the next pass of the pack that it is gone, and subsequently green cards keep being picked. This is a tell-tale sign that the person who picked those cards is probably building around them, and that you may want to look for removal cards if you are building a deck with tons of Fort Burst.
“Are my cards being picked?”
Draft also means that other players may also be playing the same colors, which leads to players vying for the stronger cards of those colors. In such cases, picking less popular colors can lead to a better card pool overall.
“Are my picks strong enough to play against others later?”
Take note of the information of the cards available each time you receive the cards. Remember the cards that can pose problems to you when facing them and have a plan ready for them.
“Should I change my picks?”
Do not be afraid to change your pick strategy even halfway through the draft. If you notice that the picks are bad in the second pool of draft packs, it is better to change your picks than to persist.
This is also true when you realize someone else is playing the same colors and picks before you do, leading to weaker picks.
Another trap that some newer players fall into is that when they find a strong or cool looking card in their opening packs, they pick it and have problems getting other cards to form the deck. Remember, you do not have to play all the cards you pick!
Tip for picking cards
In Dragoborne, it is really simple to include in a few “off” color high value cards, such as those with removal effects. For example, if Supreme Power is in the pack, even if you are not planning on playing a black banner, you might want to pick it first.
By doing so, you can also prevent your opponents from picking and using it to remove your key creatures.
During the last few picks, where leftover cards are harder to use in a deck, you can start picking black cards to be included in your resource deck to be able to use Supreme Power.
Sometimes, you might want to pick cards that you would not play in your deck, just to prevent your opponents from using it. For example, in Oath of Blood, if any of the Elder Dragons are present in the packs, you might choose to pick them even if you do not plan to use dice of the right color.
That may be a bit of an extreme example, but the idea is to prevent your opponents from getting cards that will be very useful in their deck.
Draft is fun!
Draft can be a surprisingly fun format, where certain hidden gems that may not work well in constructed are able to shine. You may also find exciting combos out of two cards that do not seem to have synergy at first glance. These little things that reasons to enjoy Draft and play it often.
It can also break the monotony of playing against your friend’s awesome super great bling strongest constructed deck or yours, since every player in the Draft has the same playing field, and deck building is based solely on your skills. Winning and failing is not predetermined, and there can be many changes during the games, as well as the deck building. Test your mettle in a game of Dragoborne Draft at your local game store today!
By Jonathan Tan
Developer, Dragoborne -Rise to Supremacy-